|“||Behold the snow, and the cunning work of frost! Melkor hath devised heats and fire without restraint, and hath not dried up thy desire nor utterly quelled the music of the sea. Behold rather the height and glory of the clouds, and the everchanging mists; and listen to the fall of rain upon the Earth!||”|
–Eru Ilúvatar, Ainulindalë
Weather is a phenomenon that occurs throughout Middle-earth. It occurs randomly, and exists globally across all of Middle-earth. Weather can consist of rain, thunderstorms, snow, sandstorms, and even ashfalls.
Mechanics[edit | edit source]
When weather occurs, it takes different forms depending on your location. Most temperate and tropical areas will have rain or a thunderstorm, much like in vanilla Minecraft. Since Update 36, deserts will feature sandstorms, with particles of sand and dust obscuring your vision and whipping around you in a circular pattern, and Mordor has ashfalls from its great volcano. Cold biomes, such as Forodwaith or mountainous regions will have snowfall. The Misty Mountains have their view obstructed by extra mist, which can be turned off via a command.
Differences from Vanilla[edit | edit source]
Rain in the LOTR mod differs from vanilla rain (although it does not affect other dimensions) in that since Public Beta 20.2 it has a clear or greyish colour, unlike the blue of vanilla rain. Since Public Beta 33.4, mist appears during rain and it is also somewhat quieter than in vanilla, with different sounds (Note that the 'wind' sounds are played when the player is at high altitude):
Renewed Snapshot 2.8 added rain mist, ambient wind sounds, replacement rain and snow textures, replacement rain and thunder sounds, ashfalls and sandstorms to renewed, both of which reduce visibility.
Gallery[edit | edit source]
Gameplay mechanics of the Lord of the Rings Mod
Equipment Modifiers •
Achievements and Quests:
Other / Technical: