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{{Template:Infobox biome
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{{Infobox biome
 
|title = Woodland Realm
 
|title = Woodland Realm
|Image = [[File:2014-05-21 23.54.22.png|250px|The Woodland Realm]]
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|Image = [[File:Woodland_Realm_B26.png|thumb|View from a Wood-Elf Lookout Platform in a large Green-Oak]]
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|map = [[File:Woodland_realm_map.gif|thumb|Woodland Realm in the north-east of Mirkwood]]
|location = Within the Northern Mirkwood biome, slightly to the northeast
 
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|sub = Woodland Realm Hills
|vegetation = [[Mirk-oak Tree|Mirk-oaks]], [[Beech Tree|Beeches]], Oak trees
 
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|nearby = [[Northern Mirkwood]] [Surrounding], [[Long Marshes]] [E], [[Mirkwood Corrupted]] [S], [[Wilderland]] [E]
|animals = [[Woodland Elk|Woodland Elk]], Cow, Sheep, Chicken, Boar
 
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|vegetation = [[Mirk-oak Tree|Mirk-oak]], [[Vanilla Trees#Oak Tree|Oak]], [[Vanilla Trees#Spruce Tree|Spruce]], [[Chestnut Tree|Chestnut]], [[Beech Tree|Beech]], [[Larch Tree|Larch]], [[Fir Tree|Fir]], [[Pine Tree|Pine]], [[Aspen Tree|Aspen]], [[Willow Tree|Willow]],<br>
|NPC = All kinds of [[Wood-elf|Wood-elves]]
 
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[[Common Vegetation#Global|Global]] and [[Common Vegetation#Temperate|Temperate]] common vegetation
|structures = [[Wood-elf House]], [[Wood-elven Tower]], [[Wood-elf Lookout Platform]], [[Elven Smithy|Wood-elven Smithy]]
 
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|animals = [[Elk]],<br>
|nearby = [[Mirkwood Corrupted]], Northern Mirkwood, [[Wilderland]]|invasion = Dol Guldur (Medium)|added in = Public Beta 7|sub = Woodland Realm Hills}}
 
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[[Common Animals#Temperate|Temperate]] and [[Common Animals#Global|Global]] common animals
''Note: This article is about the uncorrupted region of Mirkwood. You may be looking for [[Mirkwood Corrupted]] instead.''
 
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|factions = [[Factions#Woodland Realm|Woodland Realm]]
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|bandits = No bandits are brave enough to enter realm of Thranduil.
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|invasion = [[Dol Guldur]] [Uncommon]
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|traders = [[Dorwinion Merchant]]<br>
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[[Galadhrim Wanderer]]
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|structures = [[Wood-elf House]]<br>
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[[Wood-elven Tower]]<br>
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[[Wood-elf Lookout Platform]]<br>
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[[Elven Smithy|Wood-elven Smithy]]
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|added in = 7
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}}
 
''Note: This article is about the uncorrupted region of Mirkwood. You may be looking for [[Mirkwood Corrupted]] instead. Or the faction [[Woodland Realm (Faction)]]''
   
The '''Woodland Realm''' is a sanctuary in Mirkwood for the [[Wood-Elf|Wood-elves]] of Middle-earth, their ruler being King Thranduil, father of Legolas Greenleaf.
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The '''Woodland Realm''' is a sanctuary in Mirkwood for the [[Wood-elf|Wood-elves]] of Middle-earth, their ruler being King Thranduil, father of Legolas Greenleaf.
   
 
Mirkwood was once a vast and beautiful forest known as Greenwood the Great, but was given its current name after [[Mirkwood Corrupted|nearly all of the region]] fell under [[Sauron|Sauron's]] shadow over the course of the Third Age. Only a small portion in the north of the forest remained uncorrupted and protected by the Elves, which is the Woodland Realm.
 
Mirkwood was once a vast and beautiful forest known as Greenwood the Great, but was given its current name after [[Mirkwood Corrupted|nearly all of the region]] fell under [[Sauron|Sauron's]] shadow over the course of the Third Age. Only a small portion in the north of the forest remained uncorrupted and protected by the Elves, which is the Woodland Realm.
   
The area is heavily forested with [[Mirk-Oak Tree|Mirk-oaks]] (including the variation with red leaves) and various other trees from Vanilla and the mod, making it the ideal home for the nature-loving [[Wood-elf|Wood-elves]].
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The area is heavily forested with [[Mirk-Oak Tree|Mirk-oaks]] (only light green and red variant) and various other trees from Vanilla and the mod, making it the ideal home for the nature-loving [[Wood-elf|Wood-elves]]. Giant Mirk-oaks also grow here, making this biome ideal for the treehouse-dwelling player.
   
 
Upon entering this region of Mirkwood, you gain the [[Achievements|achievement]] "Guest of the Elvenking".
 
Upon entering this region of Mirkwood, you gain the [[Achievements|achievement]] "Guest of the Elvenking".
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=== Woodland Realm Hills ===
 
=== Woodland Realm Hills ===
This variation of the Woodland Realm biome contains steep, rolling hills, making travel through this part of the forest ever more challenging. Structures that spawn in the Woodland Realm biome also appear here. The Woodland Realm Hills biome is an ideal place to construct underground halls (like that of the Elvenking), due to the tall hills that offer large amounts of underground building space.
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These hills form the heartlands of the Woodland Realm. The [[Biomes|biome]] contains steep, rolling hills, making travel through this part of the area more challenging. The vegetation on the hills is lusher than in the surrounding lowlands. The tree-density is higher and almost half of all [[Mirk-Oak Tree|Green-oak trees]] have grown to huge size, proving ample opportunities for [[Wood-elf Lookout Platform|Wood-elven 'eyes in the sky']].
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Structures that spawn in the Woodland Realm biome also appear here. The Woodland Realm Hills biome is an ideal place to construct underground halls (like that of the Elvenking), due to the tall hills that offer large amounts of underground building space.
   
 
== Variants ==
 
== Variants ==
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The Woodland-realm biome includes the following variants:
*Flowers - A version of the biome with an abundance of flowers.
 
*Forest - A more forested version of the biome.
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* Standard - Normal Woodland-realm forest biome.
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* Forest - Forest covered lands.
*Hills - A hillier version of the biome.
 
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* Light Forest - Lightly forested lands.
*Mountain - A mountain that rises from the surrounding terrain.
 
*Light Forest - A lightly forested version of the biome.
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* Aspen Forest - A forest dominated with [[Aspen Tree|Aspen trees]].
*Dense Forest - A densely forested version of the biome.
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* Birch Forest - A forest dominated with [[Tree#Vanilla_Trees|Birch trees]].
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* Beech Forest - A forest dominated with [[Beech Tree|Beech trees]].
*<span style="font-weight:normal;">Forest Hills - A forested version of the hill variant.</span>
 
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* Larch Forest - A forest dominated with [[Larch Tree|Larch trees]].
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* Pine Forest - A forest dominated with [[Pine Tree|Pine trees]].
   
 
== Structures ==
 
== Structures ==
 
A variety of structures spawn in Mirkwood.
 
A variety of structures spawn in Mirkwood.
* [[Wood-Elf House|Wood-elven Houses]] - Houses of the Wood-elves that spawn on the ground. A Mirk-oak grows through the center of the house. On the first floor is a chest plus bows and/or arrows that hang in item frames. On the basement floor, there are bookshelves and a Wood-elven bed. There is also a platform on the top of the house.
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* [[Wood-Elf House]]s - Houses of the [[Wood-elf|Wood-elves]] that spawn on the ground. A [[Mirk-oak Tree|Green-oak]] grows through the center of the house. On the first floor is a chest plus [[Bow of Mirkwood|bows]] and/or arrows that hang in item frames. On the basement floor, there are bookshelves and a [[Wood-elven Bed|Wood-elven bed]]. There is also a platform on the top of the house.
* [[Wood-Elf Lookout Platform|Wood-elven Platforms]] - Small lookout platforms that spawn on the trunks of larger Mirk-oaks in Mirkwood. They are also called "Wood-elven Flets".
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* [[Wood-Elf Lookout Platform]]s - Small lookout platforms that spawn on the trunks of larger Green-oaks in Mirkwood. They are also called "Wood-elven Flets".
* [[Wood-Elven Tower|Wood-elven Towers]] - Towers of Wood-elven brick in the Mirkwood biome. A thin but tall Mirk-oak grows through the center of these towers. A staircase goes all the way up, and on each floor are four small balconies. On the top floor is a set of Wood-elven Scout Armor and a Wood-elf Captain. The staircase goes down to a basement floor, which has food, Wood-elven wine, tables, and a trapdoor to the dungeon, which contains three cells; occasionally, unarmed and unarmored [[Gundabad Orc|Gundabad]] or [[Dol Guldur Orc|Dol Guldur]] [[Orc]]s, or rarely some of [[Dwarf|Durin's Folk]] will spawn here imprisoned.
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* [[Wood-elven Tower]]s - Towers of [[Elven Brick|Wood-elven brick]] in the Mirkwood biome. A tall, but thin Green-oak grows through the center of these towers. A staircase goes all the way up, and on each floor are four small balconies. On the top floor is a set of [[Wood-elven Scout Armour]] and a [[Wood-elf Captain]]. The staircase goes down to a basement floor, which has food, [[Red Wine|wine]], tables, and a trapdoor to the dungeon, which contains three cells; occasionally, unarmed and unarmored [[Gundabad Orc|Gundabad]] or [[Dol Guldur Orc|Dol Guldur]] [[Orc]]s, or, rarely, some dwarves of [[Dwarf|Durin's Folk]] will spawn here imprisoned.
* [[Elven Smithy|Wood-elven Smithies]] - Circular structures that contain several [[Elven Forge]]s, a crafting table, a Wood-elven Crafting Table, a chest full of loot, and two anvils. A [[Wood-elf Smith]] spawns inside. Smithies appear to be rarer than other Wood-elven structures.
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* [[Elven Smithy|Wood-elven Smithies]] - Circular structures that contain several [[Elven Forge]]s, a crafting table, a [[Wood-elven Crafting Table]], a chest full of loot, and two anvils. A [[Wood-elf Smith]] spawns inside. Smithies appear to be rarer than other Wood-elven structures.
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== Mobs[[Category:Biomes]] ==
 
== Mobs[[Category:Biomes]] ==
This biome is populated with '''Wood-elves''', '''Wood-elf Scouts''', '''Wood-elf Warriors''', and '''Wood-elf Captains''' (which spawn atop Wood-elven towers). Apart from NPCs, the black butterflies of Mirkwood spawn here, as well as the [[Woodland Elk]], cows, sheep, chickens, and pigs. No evil mobs spawn within the Woodland Realm, except for the Orcs in the cells in the dungeons of Wood-elven Towers.
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This biome is populated with various types of Wood-elves. Apart from NPCs, the black butterflies of Mirkwood spawn here, as well as the [[Elk]], cows, sheep, chickens, and [[Wild Boar|wild boars]]. No evil mobs spawn within the Woodland Realm, except for the Orcs in the cells in the dungeons of Wood-elven Towers.
* [[Wood-Elf|Wood-elves]] - Male or Female, Wood-elves are Silvan Elves that spawn in Mirkwood and Wood-elf Houses.
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* [[Wood-elf|Wood-elves]] - Male or Female, Wood-elves are Silvan Elves that spawn in Mirkwood and Wood-elf Houses.
* [[Wood-Elf Warrior|Wood-elf Warriors]] - Wood-elves that have become warriors. They have swords and can be hired from Wood-elf Captains. They can rarely be found riding [[Woodland Elk]] wearing [[Wood-elven Elk Armor]] .
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* [[Wood-elf Warrior|Wood-elf Warriors]] - Wood-elves that have become warriors. They have swords and [[Wood-elven Armour|Wood-elven armour]] and can be hired from Wood-elf Captains. They can rarely be found riding [[Woodland Elk]] wearing [[Wood-elven Elk Armor]].
* [[Wood-Elf Scout|Wood-elf Scouts ]] - Wood-elf Warriors with bows and Wood-elven Scout Armor, which gives them a permanent Speed II effect.
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* [[Wood-elf Scout|Wood-elf Scouts ]]- Wood-elf Warriors with bows and [[Wood-elven Scout Armour]], which gives them a permanent Speed II effect.
* [[Wood-Elf Captain|Wood-elf Captains]] - Captains of the Wood-elves that reside in Wood-elven Towers. You can hire all of the above from them.
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* [[Wood-elf Captain|Wood-elf Captains]] - Captains of the Wood-elves that reside in [[Wood-elven Tower]]s. You can hire all of the above from them.
 
* [[Gundabad Orc]] - These Orcs spawn '''only''' in the dungeon cells of Wood-elven Towers in Mirkwood, and you do not have to worry about them here.
 
* [[Gundabad Orc]] - These Orcs spawn '''only''' in the dungeon cells of Wood-elven Towers in Mirkwood, and you do not have to worry about them here.
* [[Dol Guldur Orc]] - Like the Gundabad Orc, Dol Guldur Orcs only spawn unarmed and unarmored in the dungeon cells of [[Wood-elven Tower]]s.
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* [[Dol Guldur Orc]] - Like the Gundabad Orcs, Dol Guldur Orcs only spawn unarmed and unarmored in the dungeon cells of [[Wood-elven Tower]]s.
* [[Dwarf|Dwarves]]- These NPC's can only be found in the dungeon cells of the Wood-elven Towers in Mirkwood.
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* [[Dwarf|Dwarves]]- These NPC's can only be found in the dungeon cells of the Wood-elven Towers in Mirkwood, albiet very rarely.
* [[Wood-elf Smith]]s - Smiths that spawn in Wood-elven Smithies. They sell weapons and armor, in addition to buying minerals.
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* [[Wood-elf Smith]]s - Smiths that spawn in [[Elven Smithy|Wood-elven Smithies]]. They sell weapons and armor, in addition to buying minerals.
   
 
== Vegetation ==
 
== Vegetation ==
The Woodland Realm is less densly forested than Northern Mirkwood and Mirkwood Corrupted. It contains [[Mirk-Oak Tree|Mirk-oaks]], [[Red Mirk-Oak Tree|Red Mirk-oaks]], [[Beech Tree|Beeches]], Vanilla oaks and [[Larch Tree|Larches]]. Green Mirk-oaks can be found in normal or large size variations (the large size having [[Wood-Elf Lookout Platform|Wood-elven platforms]] on them).
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The Woodland Realm is less densely forested than [[Northern Mirkwood]] and [[Mirkwood Corrupted]]. It contains a huge variety of trees of the following species: [[Mirk-oak Tree|Green- and Red-oak]], [[Vanilla Trees#Oak Tree|Oak]], [[Vanilla Trees#Spruce Tree|Spruce]], [[Chestnut Tree|Chestnut]], [[Beech Tree|Beech]], [[Larch Tree|Larch]], [[Fir Tree|Fir]] and [[Pine Tree|Pine]]. [[Mirk-oak Tree|Green-oaks]] can be found in normal and large size variations (the large size having [[Wood-elf Lookout Platform|Wood-elven platforms]] on them). The [[Mirk-Oak Tree|Red-Oak trees]] of the [[Woodland Realm]] are, without exception, of a much larger variant than the ones found in [[Northern Mirkwood]].
 
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{{LotRWiki|Woodland Realm|The Woodland Realm}}
 
{{LotRWiki|Woodland Realm|The Woodland Realm}}
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[[Category:Environment]]
 
[[Category:Environment]]
 
[[Category:Mirkwood]]
 
[[Category:Mirkwood]]
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[[Category:Rhovanion]]
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[[Category:Forest]]

Revision as of 02:49, 11 November 2017

Note: This article is about the uncorrupted region of Mirkwood. You may be looking for Mirkwood Corrupted instead. Or the faction Woodland Realm (Faction)

The Woodland Realm is a sanctuary in Mirkwood for the Wood-elves of Middle-earth, their ruler being King Thranduil, father of Legolas Greenleaf.

Mirkwood was once a vast and beautiful forest known as Greenwood the Great, but was given its current name after nearly all of the region fell under Sauron's shadow over the course of the Third Age. Only a small portion in the north of the forest remained uncorrupted and protected by the Elves, which is the Woodland Realm.

The area is heavily forested with Mirk-oaks (only light green and red variant) and various other trees from Vanilla and the mod, making it the ideal home for the nature-loving Wood-elves. Giant Mirk-oaks also grow here, making this biome ideal for the treehouse-dwelling player.

Upon entering this region of Mirkwood, you gain the achievement "Guest of the Elvenking".

Sub-biomes

Woodland Realm Hills

These hills form the heartlands of the Woodland Realm. The biome contains steep, rolling hills, making travel through this part of the area more challenging. The vegetation on the hills is lusher than in the surrounding lowlands. The tree-density is higher and almost half of all Green-oak trees have grown to huge size, proving ample opportunities for Wood-elven 'eyes in the sky'.

Structures that spawn in the Woodland Realm biome also appear here. The Woodland Realm Hills biome is an ideal place to construct underground halls (like that of the Elvenking), due to the tall hills that offer large amounts of underground building space.

Variants

The Woodland-realm biome includes the following variants:

  • Standard - Normal Woodland-realm forest biome.
  • Forest - Forest covered lands.
  • Light Forest - Lightly forested lands.
  • Aspen Forest - A forest dominated with Aspen trees.
  • Birch Forest - A forest dominated with Birch trees.
  • Beech Forest - A forest dominated with Beech trees.
  • Larch Forest - A forest dominated with Larch trees.
  • Pine Forest - A forest dominated with Pine trees.

Structures

A variety of structures spawn in Mirkwood.

Mobs

This biome is populated with various types of Wood-elves. Apart from NPCs, the black butterflies of Mirkwood spawn here, as well as the Elk, cows, sheep, chickens, and wild boars. No evil mobs spawn within the Woodland Realm, except for the Orcs in the cells in the dungeons of Wood-elven Towers.

Vegetation

The Woodland Realm is less densely forested than Northern Mirkwood and Mirkwood Corrupted. It contains a huge variety of trees of the following species: Green- and Red-oak, Oak, Spruce, Chestnut, Beech, Larch, Fir and Pine. Green-oaks can be found in normal and large size variations (the large size having Wood-elven platforms on them). The Red-Oak trees of the Woodland Realm are, without exception, of a much larger variant than the ones found in Northern Mirkwood.

The One Wiki to Rule Them All has an article on:

The Woodland Realm

Biomes of the Lord of the Rings Mod (Sub-biomes in brackets)
List by Alphabet
A-C:

AdornlandAnduin Hills (Gladden Fields, Vales of Anduin) • Angmar (Mountains) • Barrow-downs
Blue Mountains (Foothills) • Bree-land (Chetwood) • Brown LandsColdfells

D-E:

DagorladDaleDead MarshesDor-en-Ernil (Hills) • Dorwinion (Emyn Winion)
Drúwaith IaurDunlandEast BightEmyn MuilEnedwaithEreborEregion
Eriador (Downs, Eryn Vorn, Minhiriath, Swanfleet) • Ettenmoors

F:

Fangorn (Clearing) • Fangorn WastelandFar Harad Bushland (Hills) • Far Harad Cloud Forest
Far Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing) • Far Harad MangroveFar Harad Swampland
Far Harad VolcanoField of CelebrantForodwaith (Coastline, Mountains, Glacier)

G-K:

Gondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills))
Grey Mountains (Foothills) • Gulf of Harad (Gulf Forest) • Half-desertsHarad MountainsHarnennor
HarondorIron HillsIthilien (Hills, Wasteland) • Kanuka Forest

L-M:

LakeLast DesertLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
LostladenLothlórien (Eaves) • MidgewaterMirkwood (Dol Guldur, Mountains)
Misty Mountains (Foothills) • Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Mountains of the Wind (Foothills)

N-S:

Nan CurunírNindalfNorthern MirkwoodNorthlands (Northern Forests) • Old Forest
PerdorogwaithRed Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe
Tol Rhúnaer) • Rhûn (Forest) • Rivendell (Hills) • RiverRohan (Woodlands, The Wold, Uruk Highlands)
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)

T-W:

Taur-i-ThorogrimThe Great Desert (Hills, Red Desert) • The Sea (Beach, Island, Meneltarma) • The Shire (Marshes, Moors, Woodlands, White Downs) • TolfalasTrollshaws
Umbar (Forest, Hills) • UtumnoWilderland (Northern, Long Marshes) Woodland Realm (Hills)

List by Region
Eriador:

Angmar (Mountains) • Barrow-downsBlue Mountains (Foothills) • Bree-land (Chetwood)
ColdfellsDunlandEnedwaithEregionEriador (Downs, Eryn Vorn, Minhiriath, Swanfleet)
EttenmoorsLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
MidgewaterNan CurunírOld ForestRivendell (Hills)
The Shire (Marshes, Moors, Woodlands, White Downs) • Trollshaws


Rhovanion:

Anduin Hills (Gladden Fields, Vales of Anduin) • Brown LandsDagorladDale
Dead MarshesEast BightEmyn MuilEreborField of CelebrantFangorn (Clearing)
Fangorn WastelandGrey Mountains (Foothills) • Iron HillsLothlórien (Eaves)
Mirkwood (Dol Guldur, Mountains) • Misty Mountains (Foothills) • NindalfNorthern Mirkwood
Wilderland (Northern, Long Marshes) • Woodland Realm (Hills)


The South:

AdornlandDor-en-Ernil (Hills) • Drúwaith IaurGondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills)) • HarondorIthilien (Hills, Wasteland)
Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Rohan (Woodlands, The Wold, Uruk Highlands) • Tolfalas


Harad:

Far Harad Bushland (Hills) • Far Harad Cloud ForestFar Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing)
Far Harad MangroveFar Harad SwamplandFar Harad VolcanoGulf of Harad (Gulf Forest)
Half-desertsHarad MountainsHarnennorKanuka ForestLostladenPerdorogwaith
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)
Taur-i-ThorogrimThe Great Desert (Hills, Red Desert) • Umbar (Forest, Hills)


Rhûn:

Dorwinion (Emyn Winion) • Last DesertMountains of the Wind (Foothills) • Red Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe, Tol Rhúnaer) • Rhûn (Forest)


Forod:

Forodwaith (Coastline, Mountains, Glacier) • Northlands (Northern Forests) • Utumno


Belegaer:

The Sea (Beach, Island, Meneltarma)

Types

DesertsForestsIslandsMountainsSwampsVariants